Static

No modulation.

use autd3::prelude::*;
fn main() {
let _ = 
Static { intensity: 0xFF };
}
#include<autd3.hpp>
int main() {
using namespace autd3;
Static(0xFF);
return 0; }
using AUTD3Sharp.Modulation;
new Static(intensity: 0xFF);
from pyautd3 import Static
Static(intensity=0xFF)

The intensity can be specified with intensity. The default is as above.