Static

Without modulation.

use autd3::prelude::*;
#[allow(unused_variables)]
fn main() {
let m = Static::new();
}
#include<autd3.hpp>
int main() {
autd3::Static m;
return 0; }
using AUTD3Sharp.Modulation;
var m = new Static();
from pyautd3 import Static
m = Static()

Set intensity

You can set the emission intensity by with_intensity.

use autd3::prelude::*;
#[allow(unused_variables)]
fn main() {
let m = Static::with_intensity(0xFF);
}
#include<autd3.hpp>
int main() {
const auto m = autd3::Static::with_intensity(0xFF);
return 0; }
using AUTD3Sharp;
using AUTD3Sharp.Modulation;
var m = Static.WithIntensity(0xFF);
from pyautd3 import Static
m = Static.with_intensity(0xFF)