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plane

src

plane generates a plane wave propagating in the specified direction.

plane(&geometry, direction, wavelength, &option, &mut dst);
Parameter Type Description
geometry &Geometry Device layout
direction UnitVector3<f32> Propagation direction of the plane wave (unit vector)
wavelength Length Wavelength
option &PlaneOption Additional options (see below)
dst &mut [[Emission; _]] Output buffer
PlaneOption {
intensity,
phase_offset,
}
Field Type Default Description
intensity Intensity Intensity::MAX Amplitude of all transducers
phase_offset Phase Phase::ZERO Phase added uniformly to all transducers
use autd3_rs::geometry::{Autd3, Geometry, Vector3};
use autd3_rs::units::{m, s};
use autd3_rs::value::{Intensity, Phase};
use autd3_rs_pattern::{PlaneOption, plane, wavelength};
let geometry = Geometry::new(vec![Autd3::default()]);
let mut dst = geometry.pattern_buffer();
plane(
&geometry,
Vector3::z_axis(),
wavelength(340.0 * m / s),
&PlaneOption {
intensity: Intensity::MAX,
phase_offset: Phase::ZERO,
},
&mut dst,
);