This is the development version of the documentation. It may change before the next release. See 0.14.x for the latest release.
ActivatePatternBank
ActivatePatternBank is a low-level command that activates the Pattern bank to be played.
ActivatePatternBank { bank, transition_mode,};ActivatePatternBank( bank=bank, transition_mode=transition_mode,)new ActivatePatternBank( bank: bank, transitionMode: transitionMode);| Field | Type | Description |
|---|---|---|
bank |
PatternBank |
Destination bank |
transition_mode |
TransitionMode |
Behavior on switching |
TransitionMode
Section titled “TransitionMode”Immediate |
Immediate |
SyncIdx |
When the playback index next becomes 0 |
SysTime { time } |
At the specified device time time (SysTime) |
Gpio(GpioIn) |
Trigger on the specified GPIO input pin |
Ext |
Extended mode (automatically switches to the next bank when playback within the bank finishes) |
Example
Section titled “Example”use core::num::NonZeroU16;
use autd3_rs::commands::{ ActivatePatternBank, Clear, ConfigPattern, Synchronize, WritePatternBuffer,};use autd3_rs::geometry::{Autd3, Geometry, offset};use autd3_rs::units::{m, mm, s};use autd3_rs::value::{Intensity, LoopBehavior, PatternBank, SamplingConfig, TransitionMode};use autd3_rs::Client;use autd3_rs::udp::TransportOption;use autd3_rs_pattern::{focus, wavelength};
let geometry = Geometry::new(vec![Autd3::default()]);let option = TransportOption::default();let mut client = Client::open(&geometry, &option).await?;client.send(Clear).await?;client.send(Synchronize).await?;
let mut phases = geometry.phase_buffer();focus( &geometry, geometry.center() + offset(0.0 * mm, 0.0 * mm, 150.0 * mm), wavelength(340.0 * m / s), &mut phases,);
let bank = PatternBank::B0;
client .send(WritePatternBuffer::new(bank, 0, &[phases], Intensity::MAX)) .await?;client.send(ConfigPattern { bank, config: SamplingConfig::new(NonZeroU16::MAX), size: 1, loop_behavior: LoopBehavior::Infinite,}).await?;client.send(ActivatePatternBank { bank, transition_mode: TransitionMode::Immediate,}).await?;import asyncio
from autd3 import Client, TransportOptionfrom autd3.commands import ActivatePatternBank, Clear, ConfigPattern, Synchronize, WritePatternBufferfrom autd3.geometry import Autd3, Geometry, offsetfrom autd3.units import m, mm, sfrom autd3.value import Intensity, LoopBehavior, PatternBank, SamplingConfig, TransitionModefrom autd3_pattern import focus, wavelength
async def main() -> None: geometry = Geometry([Autd3()]) with await Client.open(geometry, TransportOption()) as client: await client.send(Clear()) await client.send(Synchronize())
phases = geometry.phase_buffer() focus( geometry, geometry.center() + offset(0.0 * mm, 0.0 * mm, 150.0 * mm), wavelength(340 * m / s), phases, )
bank = PatternBank.B0
await client.send( WritePatternBuffer( bank=bank, start_index=0, patterns=[phases], intensities=Intensity.MAX, ) ) await client.send( ConfigPattern( bank=bank, config=SamplingConfig(0xFFFF), size=1, loop_behavior=LoopBehavior.Infinite, ) ) await client.send( ActivatePatternBank( bank=bank, transition_mode=TransitionMode.Immediate, ) )
asyncio.run(main())using System.Threading.Tasks;using AUTD3;using static AUTD3.Units;
var geometry = new Geometry(new[] { new Autd3() });using var client = await Client.OpenAsync(geometry, new TransportOption());await client.SendAsync(new Clear());await client.SendAsync(new Synchronize());
var phases = geometry.PhaseBuffer();Pattern.Focus( geometry, geometry.Center + Offset(0.0f * mm, 0.0f * mm, 150.0f * mm), Pattern.Wavelength(340.0f * m / s), phases);
var bank = PatternBank.B0;
await client.SendAsync(new WritePatternBuffer( bank: bank, startIndex: 0, patterns: new[] { phases }, intensities: Intensity.Max));await client.SendAsync(new ConfigPattern( bank: bank, config: new SamplingConfig(ushort.MaxValue), size: 1, loopBehavior: LoopBehavior.Infinite));await client.SendAsync(new ActivatePatternBank( bank: bank, transitionMode: TransitionMode.Immediate));