constant
srcconstant は一定の振幅を出力する変調を生成する (つまり変調なし).
constant(intensity, &mut dst);constant(intensity, dst)Modulation.Constant(intensity, dst);| 引数 | 型 | 説明 |
|---|---|---|
intensity |
u8 |
振幅係数 |
dst |
&mut Vec<u8> |
出力バッファ |
Example
Section titled “Example”use autd3_rs_modulation::constant;
let mut dst = Vec::new();
constant(0xFF, &mut dst);from autd3_modulation import constant, modulation_buffer
dst = modulation_buffer()
constant(0xFF, dst)using AUTD3;
var dst = Modulation.ModulationBuffer();
Modulation.Constant(0xFF, dst);