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focus

src

focus は単一の焦点を生成する.

focus(&geometry, target, wavelength, &option, &mut dst);
引数 説明
geometry &Geometry デバイス配置
target Point3<f32> 焦点座標 [mm]
wavelength Length 波長
option &FocusOption 追加オプション (下記参照)
dst &mut [[Emission; _]] 出力バッファ
FocusOption {
intensity,
phase_offset,
}
フィールド デフォルト 説明
intensity Intensity Intensity::MAX 全振動子の振幅
phase_offset Phase Phase::ZERO 全振動子へ一律に加算する位相
use autd3_rs::geometry::{Autd3, Geometry, offset};
use autd3_rs::units::{m, mm, s};
use autd3_rs::value::{Intensity, Phase};
use autd3_rs_pattern::{FocusOption, focus, wavelength};
let geometry = Geometry::new(vec![Autd3::default()]);
let mut dst = geometry.pattern_buffer();
focus(
&geometry,
geometry.center() + offset(0.0 * mm, 0.0 * mm, 150.0 * mm),
wavelength(340.0 * m / s),
&FocusOption {
intensity: Intensity::MAX,
phase_offset: Phase::ZERO,
},
&mut dst,
);